Your spammable abilities also become slightly more spammable. The antimatter cost for activating this is given back to you plus more. This ability also damages corvettes, but you will need a lot of Kols to do meaningful damage to those shielded guys.Īdaptive Forcefield 2/5 - The ability is ok, but with 2 other excellent antimatter hogging abilities, you can't afford a third.įinest Hour 5/5 - During the finest minute, level 6 Kols turn into approximately level 3 Vorastra titans. Although much weaker against Vasari strikecraft, a single level 1 Kol late game can make 100 Advent Drone Hosts irrelevant. The only drawback is absurd amount of antimatter required to continuously fire it.įlak Burst 5/5 - Depleting antimatter just as quick as the Gauss Rail Gun, we get the best anti mass strikecraft ability in the game. The speed decrease also stacks, meaning a few Kols can stop even Titans from retreating.
Ignoring shield mitigation lets it do much more damage than advertised. Opposite to the Vulkoras's Phase Missile Swarm, which is advertised to bypass shields but actually does not, this ability does bypass shields for some reason. Gauss Rail Gun 3/5 - My favourite ability.